
Your place in the world makes every game unique. It’s an exemplary setting for a Total War game-a time of conquest, crusades, and corruption, with enough stability to make each faction relatable and emboldening opportunities for expansion and invasion. Medieval 2 owes an unquestionable debt to the games that came before it, but it has something magical that sets it apart from its predecessors. A brutal, unforgiving and wonderfully complex strategy Total War game. And like Warhammer, everything you do is under the shadow of a gathering storm: it’s not if Attila and his Hunnic army will arrive, but when. It also does a great job of folding in more complicated elements, such as weather and guerilla warfare-perfect for anyone more used to the simple clarity of earlier Total Wars. It’s not just about fighting: Attila is game of politics, feasting, famine, desolation, and migration, set during one of the most fragile and fascinating periods of history-Europe still feels like a unformed concept, ready to be shaped or smashed as you see fit. Attila is the first successful attempt to weave these stories into the game itself.


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